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Things are looking dire. Your XP is low, your bard is lost, and the waxing moon rises above the mountain range, giving your lycanthrope opponent nearly infinite power. It's a desperate time for you and your party, but while you're DM snickers at the prospect of a TPK, you realize that your character has one more party trick up his wizard's sleeve.
Fireball.
Casting has never been your strong suit as far as natural dice rolls go, but this 10-sided beauty never felt more like a lucky rabbit's foot. You hold your breath and roll, and while the dice tumble to your gaming table, time slows and your DM gasps in horror. After teetering between two edges, the dice finally settle. You've done it!! A natural 20 combined with your spell and the power of your barbarian's punch, that level 3 loser is vanquished! Your party lives on to recuperate at the local tavern, drinking mead and restocking your bag of holding with all the wonders that await you in Dungeons and Dragons.